Persuasive devices match up

Two columns to join with a line, then write. Naming a persuasive device is the first step to using it on purpose and to noticing when it is used on you. Each example here is one clean instance of its device.

  • Free sample
  • 4 pages
  • about 20 minutes
  • You need: one sheet for each student, a ruler and pencil

Australian Curriculum:AC9E5LY03AC9E5LA02

  • Teacher
  • Page 2
  • Page 3
  • 4Answers

Pages 4 to 4 open when you can download. These are pictures of the real PDF. What you see is what prints.

Why use this

Naming a persuasive device is the first step to using it on purpose and to noticing when it is used on you. Each example here is one clean instance of its device.

Joining each item to its match is a quick check of every pair at once, and the write up under it asks for the reasoning.

How to run it

  1. 1.Do the first pair together. Show the ruler line from left to right.2 min
  2. 2.Students join the rest, then write the sentence at the bottom.8 min
  3. 3.Mark from the key. Rework any pair that two or more students missed.3 min

Curriculum link

AC9E5LY03

AC9E5LA02

Australian Curriculum v9.0 © ACARA. Licensed CC BY 4.0. The full attribution is printed in the PDF.

Play it online at antnest.au

Thea and Faye's games on antnest.au practise the same curriculum codes. Print the sheet for the lesson, then set the game for practice at school or at home. Each opens in a new tab.

Every game for a code: AC9E5LY03, AC9E5LA02